I really love Max Payne games. And I'm very happy that there will be a remake, for which Remedy is responsible. It's amazing! After all, the creators of the series are better understand the atmosphere of the original better than anyone else and know which aspects of the game can be improved and which should not be changed.
Well, while we wait, I decided to imagine what an updated version of Sam Lake as Max Payne might look like. I used Daz3D as the dummy for the body and poses. I sculpt his arms and head with all the emotions in Blender, and also made the hair and other facial hair there. Clothes sewed in Marvelous Designer. Textures and materials made in Substance Painter and Photoshop. The scene with the fog and snowfall was created in Blender and then everything was rendered.
Also I would like to express my gratitude to Tiger's render farm. Thanks to him I could not limit myself during the simulation in Marvelous Designer and rendering in Blender. Thank you!
Tiger's Discord channel: https://discord.gg/S9Chw5Xh